The game released today for PS3, XBOX 360 and Wii. Our studio developed the game for all three consoles at the same time. We also did most of the tech for the platforms ourself, so I got to play with all three at a low level. Since this was a three console release with a small team (less than ten people on average) and an 8 month development cycle you can imagine that it was kinda crazy. Nine months of radio silence should tell you something :-D.
Towards the end I was bouncing from issue to issue across three different platforms so my station started to look like Megadesk.